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Search Results for: pennapps

Interview w/ Beats Creator from PennApps 2010

This is a repost from the PennApps Mobile 2011 website prior to the start of the hackathon. Background: Due to my success success with Beats during the very first PennApps 2010, I was interviewed and asked to give advice to new hackers/participants in the upcoming PennApps Mobile 2011 hackathon. ====== Interview by Justin Meltzer from the Interactive Media Group. I took some time to interview Philip Peng, a junior studying Computer Engineering at the University of Pennsylvania. As the lead developer of a mobile game called Beats developed on the Android platform, he and his team transformed a concept hastily …

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whoami: Philip Peng (Keripo)

Keripo, pronounced /ˈkeˈriˈpo/ (sounds like “curry-poe”) or ケリポ Like most, I am a wearer of many hats. If I had to summarize, I would probably be described as a programmer, engineer, gamer, and otaku. But since you came here expecting more, here’s the list. My professional profile can be found on LinkedIn. Wearing my favourite bunny hoodie, visiting Matsumotou Castle during my 2012 Japan trip Programmer: Hacker: My programming roots started in hacking embedded devices. I am mostly self-taught, learning C at the start of high school when I joined the iPodLinux team (hacking oldschool clickwheel iPods), then later moved …

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Links

Various useful/interesting links from all over teh interwebs. I’ll tidy this page up later. Anime-related blogs Strife’s Domain OhnoRaptor’s Tumblr mr.ROBOTTO Jadepixel Doll Lab Climbatize’s sources Soth’s Blog StrayWolf’s Blog J.The.E Blog Wolfheinrich’s World Figurawrs Anime Resources MyFigureCollection MyAnimeList AnimeCalendar CureCos Figure.fm DollfieDreams Buying Resources FromJapan FigInStock PackageTrackr Mandarake AmiAmi Yahoo Japan Auctions Rakuten Suruga-Ya Nagomi White Canvas TYPE-MOON Fansites TYPE-MOON Wikia Tsukikan Beast’s Lair Melty Bread TYPE-MOON LiveJournal mirror moon rnpactch Unlimited Translation Works Baka-Tsuki Gate of Babylon Gaku Gaku Animal Land Moonlit World Fuyuki The Fifth Heaven of Hlodj Code:NASU Tsukihime LetsPlay TYPE-MOON Officials TYPE-MOON (official website) TYPE-MOON.org …

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Projects

I am a software developer by day, game developer by night, and an engineer at heart. Here is a list of personal projects that I’ve worked on over the years. For professional work experience, see LinkedIn. Check out my GitHub and SourceForge profiles for open source contributions. Beats2, Multi-Style Rhythm Game December 2012 – Present Website | Project | YouTube | Files | Gallery Cross-platform, multi-style touch-based rhythm game. Details TBA, targetting touchscreen PCs (Windows 8) and phones/tablets (Android, iOS, Windows Phone) Currently under development. Beats, Advanced Rhythm Game October 2010 – December 2012 Website | Release | Project | …

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Rant on Optimizations -> Faster Beats 1.5b?

Warning! Long, random, technical rant ahead! Read at your own risk! I may also misuse a few words incorrectly here and there – I apologize in advance for any incoherence within my rant 1,919 total views, no views today

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hypup

For the PennApps Mobile 2011 hackathon, I teamed up with fellow STWingers/classmates/friends Albert Kwon, Gianni Chen, and Seth Shannin to form Team CJT and create the Android app, “hypup”, described by Seth as “Stumbleupon, but for local events.”. The official description was as follows: “HypUp aims to present a previously unexplored paradigm in social networking. While services like Facebook and foursquare approach social networking through people and locations respectively, we decided to try a different approach. HypUp is an event-based look at social networking.” The app went through many revisions, feature additions, and changes and we managed to just finish …

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Intro to Android Development

For PennApps Mobile 2011, I was invite to present a tech talk on how to get started with Android development. The talk gave a general overview of what Android was, how the app layers worked, what you needed to get started, a live/follow-along setup+Hello World demo, a small stopwatch app demo, the basics of debugging, and then finally next steps for app publishing. Finally, the talk ended with a quick blurb of Beats as an example of what your project could become. Here are the links and slides. Announcement: Android, iPhone, WP7 Tech Talks! Facebook event: Intro to Android & …

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Beats 1.4b

After almost two months of development, Beats 1.4b is finally released! There has been MANY improvements and changes, based on your feedback, and plenty of new features to check out as well! 1,857 total views, no views today

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Beats Holiday Updates

Just another update in case you were curious. Winter break! That means free time to work on Beats. I’ve responded to the flood of emails that you’ve all been sending me as well the handful of questions posted on the forums. Beats 1.4b progress is nicely coming along, but expect it to be a big one since much of the internal code structure is being revamped (that mess that we cranked out during those 48hrs of PennApps is finally being cleaned up). At the least, the next version should run a lot smoother, be less buggy, and a with a …

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Beats 1.0a

“Beats, Advance Rhythm Game for Android” is a Google Android game/engine for playing user-generated stepfiles that follow the StepMania 3.9 .sm file format. Beats is written by University of Pennsylvania undergrads Philip Peng, Matthew Croop and Yui Suveepattananont (Team Notes). PennApps is an annual hackathon hosted by UPenn in which students compete/write a web/mobile app within a 48 hr (weekend) timespan. (Direct download) 4,505 total views, 1 views today

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