Tag Archives: programming

Beats 1.7.5b and Android Fragmentation

So even though I wasn’t planning on it, I just published yet another minor update to Beats 1.x as Beats 1.7.5b. Changelog? Added Amazon Fire TV support (Beats-style only), add more speed multipliers, removed AdMob, and fixed a few crashes. Interesting, not-so-obvious question: What do all these changes have in common? Answer: They are all related to the problem of …

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How game hacks work and why they usually aren’t fixed

This post was originally written for Guild Wars 2 (specifically in explaining why ArenaNet hasn’t stopped fly hackers stealing orbs in WvW yet), but applies to pretty much any and every online game with damage/fly/wall/aim-bot hacks. In this post, there are two sections: “How does game hacking work?” and “What kinds of hacks are there?” I’m reposting it here after …

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Linux Everywhere

When I was a teaching assistant for CIS 191 "Linux and Unix" (University of Pennsylvania, Spring 2012), I was asked to give a guest lecture, given my involvement and contributions to the iPodLinux project. And so I decided to give a special topic lecture titled, "Linux Everywhere: A look at Linux outsidethe world of desktops". Here it is: Presentation: PDF …

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Git for Windows with TortoiseGit and GitHub

For my Dancing Monkeys Accelerated project, we were required to use Git for version control and host code on GitHub. As a person who has always preferred SVN (for its linear/incremental nature), and have only had experience with Google Code and SourceForge, setting up a new GitHub repo was a new experience. And so, for future reference, I document the …

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Intro to Android Development

For PennApps Mobile 2011, I was invite to present a tech talk on how to get started with Android development. The talk gave a general overview of what Android was, how the app layers worked, what you needed to get started, a live/follow-along setup+Hello World demo, a small stopwatch app demo, the basics of debugging, and then finally next steps …

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Interview w/ Beats Creator from PennApps 2010

This is a repost from the PennApps Mobile 2011 website prior to the start of the hackathon. Background: Due to my success success with Beats during the very first PennApps 2010, I was interviewed and asked to give advice to new hackers/participants in the upcoming PennApps Mobile 2011 hackathon. ====== Interview by Justin Meltzer from the Interactive Media Group. I …

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Flash playback on the iPod?

A user on the iPodLinux forums posted that they had started working on a Flash player port to the iPod. I was skeptical, and here’s why: ”Keripo” wrote:Here’s my two cents. Keep in mind that this is just my speculation/rambling/etc. so don’t take it to heart/seriously. I’ve looked into getting Flash playback on the iPod before in the past and …

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Developer vs User Mindsets

When the iPod nano 2G was was released late 2006, the first thing we found out was that the firmware was encrypted. Past generations of iPod had unencrypted firmwares/bootloaders that we were able to more or less dump and reverse engineer and eventually understand enough to port iPodLinux to, but this time around, Apple wasn’t so nice. And so went …

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Efficient coding with strings…

I’m currently creating a modified podzilla 2 build with a few custom functions. The first is loading modules from different locations specified by the passed argments (ie “Podzilla2-Mod /usr/lib/Media /usr/lib/Misc” loads modules from both the “/usr/lib/Media” and “/usr/lib/Misc” folders, and any other ones I may add on). I’ve already got that implemented and fully working. The second one is menu …

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