So even though I wasn’t planning on it, I just published yet another minor update to Beats 1.x as Beats 1.7.5b. Changelog? Added Amazon Fire TV support (Beats-style only), add more speed multipliers, removed AdMob, and fixed a few crashes. Interesting, not-so-obvious question: What do all these changes have in common? Answer: They are all related to the problem of …
Read More »Beats 1.7.3b + Beats2 update
Beats 1.7.3b While migrating a bunch of old projects to GitHub, I decided to check if the old Beats 1.x app still compiled with the latest SDK and work. Unsurprisingly, it didn’t, with tons of new warnings and errors. While cleaning up the errors, I decided to revisit some of the annoying bugs that people have been emailing, and the …
Read More »Beats2 Update
Beats2 Test Demo – Multiplatform Demo It’s been a while since the last website update. Beats 1.x has hit an amazing 2 million users/downloads with an average of 9-10k users daily, so I figured I might post something. I’ve been busy with a lot of non-Beats related stuff (vacation to Japan, working at my new job, moving into a new …
Read More »Beats 1.7.1b FINAL
Been super busy with school (just graduated earlier this year) and work (just started right after that), but I’ve finally got a break to come back and revisit Beats. Reinstalled eclipse and the Android SDK, updated a few libraries, fixed a few bugs here and there, and tested it on my Samsung Captivate (running CyanogenMod 10, nightly) and Galaxy Tab …
Read More »Dancing Monkeys: Accelerated
For my CIS 565 ”GPU Programming and Architecture” (University of Pennsylvania, Spring 2012) final project, I had decided to try working an a project that would not only demonstrate a practical application of parallel computing, but also become a useful side-research for my main pet project, Beats. The project I had in mind was to apply GPU acceleration and parallel …
Read More »Beats2 Prototypes
It’s done! For those who haven’t read the last post, “Beats2 Prototypes” is pretty much a series of demos/prototypes designed for the purpose of quantitatively comparing different user interfaces for large touch-screen devices – in this case, 7″ or larger Android tablets (you can still run it on your Android phone, but that’s not the target of the study). (Direct …
Read More »Linux Everywhere
When I was a teaching assistant for CIS 191 "Linux and Unix" (University of Pennsylvania, Spring 2012), I was asked to give a guest lecture, given my involvement and contributions to the iPodLinux project. And so I decided to give a special topic lecture titled, "Linux Everywhere: A look at Linux outsidethe world of desktops". Here it is: Presentation: PDF …
Read More »Git for Windows with TortoiseGit and GitHub
For my Dancing Monkeys Accelerated project, we were required to use Git for version control and host code on GitHub. As a person who has always preferred SVN (for its linear/incremental nature), and have only had experience with Google Code and SourceForge, setting up a new GitHub repo was a new experience. And so, for future reference, I document the …
Read More »Beats2 New Years Update
A day late but oh well. Happy New Years from Keripo! Since the last update quite a bit has happened but here’s the rough plan for 2012. There will be two projects: Beats2: Prototypes and Beats2. In a nutshell, I decided to make Beats2 development a part of my senior design project for university (think “undergraduate thesis”), the result of …
Read More »BomberNome
For my ESE 519 "Real-time Embedded Systems" (University of Pennsylvania, Fall 2011) final project, I worked in a three-person team with Monica Lui and Faqin Zhong on a hardware project dubbed "BomberNome". The original project requirement was to make use of the ESE lab's stash of monome boards in a creative and fun way. It turned out, however, there weren't …
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Keripo's Corner Figures, Dollfies, Projects, Gaming, and TYPE-MOON
