So even though I wasn’t planning on it, I just published yet another minor update to Beats 1.x as Beats 1.7.5b. Changelog? Added Amazon Fire TV support (Beats-style only), add more speed multipliers, removed AdMob, and fixed a few crashes. Interesting, not-so-obvious question: What do all these changes have in common? Answer: They are all related to the problem of …
Read More »Beats 1.7.3b + Beats2 update
Beats 1.7.3b While migrating a bunch of old projects to GitHub, I decided to check if the old Beats 1.x app still compiled with the latest SDK and work. Unsurprisingly, it didn’t, with tons of new warnings and errors. While cleaning up the errors, I decided to revisit some of the annoying bugs that people have been emailing, and the …
Read More »Beats2 Update
Beats2 Test Demo – Multiplatform Demo [youtube]E0QpIBN3RkQ[/youtube] It’s been a while since the last website update. Beats 1.x has hit an amazing 2 million users/downloads with an average of 9-10k users daily, so I figured I might post something. I’ve been busy with a lot of non-Beats related stuff (vacation to Japan, working at my new job, moving into a …
Read More »Beats 1.7.1b FINAL
Been super busy with school (just graduated earlier this year) and work (just started right after that), but I’ve finally got a break to come back and revisit Beats. Reinstalled eclipse and the Android SDK, updated a few libraries, fixed a few bugs here and there, and tested it on my Samsung Captivate (running CyanogenMod 10, nightly) and Galaxy Tab …
Read More »Beats2 Prototypes
It’s done! For those who haven’t read the last post, “Beats2 Prototypes” is pretty much a series of demos/prototypes designed for the purpose of quantitatively comparing different user interfaces for large touch-screen devices – in this case, 7″ or larger Android tablets (you can still run it on your Android phone, but that’s not the target of the study). [youtube]n-pFAVSPj10[/youtube] …
Read More »Beats2 New Years Update
A day late but oh well. Happy New Years from Keripo! Since the last update quite a bit has happened but here’s the rough plan for 2012. There will be two projects: Beats2: Prototypes and Beats2. In a nutshell, I decided to make Beats2 development a part of my senior design project for university (think “undergraduate thesis”), the result of …
Read More »Beats 1.7b FINAL
Summer ends and university starts again. With the change comes the release of Beats 1.7b FINAL, the last version of Beats, Advanced Rhythm Game. This also marks the open sourcing of Beats and the starting point of the Beats2 project! Beats 1.7b FINAL is almost the same as Beats 1.7a-r570 (Beats 1.7b FINAL is r575). For those who haven’t been …
Read More »Beats 1.7a Preview and 250k Downloads
To start off, it seems that sometime earlier this month, Beats hit 250k downloads on the Android Market! (this doesn’t include downloads from the Downloads page and other locations of course). So here’s the obligatory thank-you picture! While I’ve been quite busy over the summer with work, I did manage to get my hands on a new Samsung Galaxy Tab …
Read More »Beats 1.6b
After many weeks of inactivity, I finally got a chance to sit down and crank out code for a while. As a result, there have been tons of MAJOR changes/features added in Beats 1.6b. Here’s just half of the changes: full .dwi support experimental .osu support save local high scores use Immersion’s Universal Haptic Layer (UHL) for vibration control translation …
Read More »Looking for translators
To deal with managing the various translations/localizations of Beats, I have uploaded the strings to crowdin, a collaborative translation tool that supports Android. http://crowdin.net/project/beats If you are interested in helping out with the translations, please visit that site and start translating! In particular, I am strongly looking for someone to help out with Japanese translations. Once translations are complete, I …
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