Tag Archives: guide

Akihabara Shopping Map 2013

[color=blue][b]NOTE: This is partially outdated, will post an updated map later.[/b][/color] While planning out my [s]Japan trip[/s] Akihabara shopping spree, I spend [s]some[/s] a lot of time researching all the figure/doll/gunpla stores and mapping them out. I figure this might be useful for others in the future. Here’s the map and please let me know if you can think of …

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[GW2] Elementalist WvW Cookie-Cutter Build

[size=15][u][b]Build:[/b][/u][/size] [b]Focus:[/b] WvW, AoE [b]Weapon:[/b] Staff, Sigil of Bloodlust [b]Gear:[/b] Power/Toughness/Vitality (“Soldier” or “Invader” gear), Runes of Divinity [b]Role:[/b] Your role is to backline in groups, casting ranged AoEs on enemies. [b]Build:[/b] http://en.gw2codex.com/build/9246-wvw-cookie-cutter-elementalist

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Git for Windows with TortoiseGit and GitHub

For my [url=https://keripo.com/2012/04/dancing-monkeys-accelerated]Dancing Monkeys Accelerated[/url] project, we were required to use Git for version control and host code on GitHub. As a person who has always preferred SVN (for its linear/incremental nature), and have only had experience with Google Code and SourceForge, setting up a new GitHub repo was a new experience. And so, for future reference, I document the …

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Baseball card cases as Detolf raisers

IKEA’s [url=http://www.ikea.com/us/en/catalog/products/10011055]Detolfs[/url] are arguably the cheapest glass display cases you’ll find around but with one major issue: there are only 4 shelves. For most collectors, 4 shelves is far from enough to display all your awesome figures. Each shelf is also pretty deep, so filling them normally would only result in the back figures being blocked from the front. And …

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Intro to Android Development

For [url=http://pennapps.com/spring2011]PennApps Mobile 2011[/url], I was invite to present a tech talk on how to get started with Android development. The talk gave a general overview of what Android was, how the app layers worked, what you needed to get started, a live/follow-along setup+Hello World demo, a small stopwatch app demo, the basics of debugging, and then finally next steps …

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[PWI] BM Fist Spark Combo Demo

[youtube]b7moW4t4MXM[/youtube] [i]([url=https://keripo.com/static/gaming/pwi/videos/%5bPWI%5d%20BM%20Fist%20Spark%20Combo%20Demo/PWI%20BM%20Fist%20Spark%20Combo%20Demo.mp4]Direct download[/url])[/i] This is a demo of the demon fist-blademaster combo, performed on the official Perfect World International Harshland server. The combo takes advantage of skill cancelling to trigger both the bonus status effects of Drake's Breath Bash (+fire attack buff) and Demon Glacial Spike (+50% crit though not shown in this video), followed by a performed Heaven's Flame. …

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Podzilla 2 & 0 Compiling Tutorial for Newbies (via Slax)

[b]Update:[/b] A new, more complete tutorial-in-progress can be found on the [url=http://ipl.derpapst.org.org/wiki/Introduction_to_Compiling_for_iPodLinux]Introduction_to_Compiling_for_iPodLinux[/url] page. Please try it out and leave feedback in the Talks page. [size=20][u][b]Foreword…[/b][/u][/size] This is a tutorial that helps you compile podzilla 2, podzilla 0 and related applications using a non-install, user-friendly environment. This tutorial uses the live Linux distro Slax and some Slax modules that I created …

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iPodLinux Podzilla 0 and Podzilla 2 Compiling Environment for Slax

[size=20][u]Intro[/u][/size] This is the release of podzilla 0 and podzilla 2 compiling libraries packaged as Slax modules. They were created on Slax 5.1.8.1 (KillBill) and can be treated as ordinary Slax modules. The “Compiling Environment” can be uselivemod’d, but the “Toolchain” modules may be too big. For the clueless, Slax is a live Linux distro that can be run from …

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Podzilla 2 Compiling Tutorial from Scratch (via Cygwin)

[color=blue][b]This is ONLY for compiling [u]Podzilla 2[/u] for the iPod on [u]Windows[/u] using [url=http://www.cygwin.com/]Cygwin[/url]![/b] (ie, this is not for desktop builds!)[/color] Note for those with slow internet: Some of the files needed (especially the toolchain) require a long time to download. I suggest you skip right down to the download section and start downloading the necessary files (you shouldn’t download …

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