Changelog 2017-10-31: Added more data from Lany and /u/ToEatIsToBecomeOne (Salix) 2017-10-30: Added more data from /u/lolfreewins 2017-10-30: Added more data from 5x orb farming (adjusted to match normal 3x orb rates) 2017-10-23: Added data from /u/ToEatIsToBecomeOne (Salix) 2017-10-20: Initial post Guideline Here are my generalized guidelines based on the trends I’ve noticed in my limited data set. Note that not …
Read More »[Valkyrie Connect] Calculating Base Diamond Roll Rates (using 280 rolls of Rising Sun gacha)
So I was rolling hard on the “Rising Sun” diamond gacha for Sun God Amaterasu and I decided to go back and tally up the rolls to get a general sense of what the default rates are (since apparently Ateam doesn’t publish them publicly and Darrick wouldn’t tell me them). Here are the results: Background Rolled 40 x 7-rolls (280 …
Read More »[F/GO] Table of Ascension Mats from Future NA Events
I see questions pop up all the time on Discord relating to what ascension mats are available in future NA events, so I decided to put together simple reference charts to help people out with mats farming planning. These charts show the amount of “free” ascension mats you should expect to get from events up until the end of the …
Read More »[F/GO] Attack Value Comparisons for Servants #1-59
Clarification: This is for NA servants as of 2017-06-28 Since it’s early game, growth curves matter and a lot of servants will get stuck at certain level caps due to limited availability of ascension items. As such, it is useful to look up and compare intermediate stage attack values (I’ll post an updated NP damage comparison chart much later on …
Read More »[F/GO] Modified Memu image with F/GO NA preloaded and modified for rerolls
Update: Here’s the MEGA mirror. You need to download all parts, then use 7zip to extract/combine them. Note: If you previously downloaded this file and are having troubles with rerolling, make sure you have the updated FIXED version named “FGO-NA-v1.0.0-keripo-mod-2017-06-26-fixed.ova” I was supposed to upload/post this earlier since so many people were asking for it but ended up passing out …
Read More »[F/GO] Faster Rerolls using Helium (No root required, Android only!)
UPDATE: I have heard that this method does not reliably work for the NA version (it should still work for the JP version). Luckily though the Aniplex NA servers turned out to NOT be potato quality and the initial game data download takes a LOT less time than for the JP servers. Meaning you won’t gain much benefit from using …
Read More »[F/GO] Datadump of the translated strings for F/GO’s NA client v1.0.0
https://pastebin.com/YjLiNMfU Here’s a data dump of all the translated strings from the F/GO English APK, version 1.0.0. They were extracted from the decompiled APK directly (from file /assets/bin/Data/48df543212aba644aabf0b853e656823 generated by apktool). These are SYSTEM STRINGS ONLY! They do not include the actual story lines or servant lines. Those get downloaded on the fly. You can check these through if you …
Read More »[F/GO] NP Gain + Star Gen Comparisons
Preface: Update: It seems that I misunderstood when asking around and the current meta isn’t pure Arts sustain but a hybrid Buster burst with Arts sustain support. Since there aren’t any notable Quick supports on the same level as the current Buster supports, this would make it very difficult for a Quick-NP team to compete unless you have the best …
Read More »[F/GO] NP Gain + Star Gen Comparisons, aka The Search for the Next Meta
Preface: Update: It seems that I misunderstood when asking around and the current meta isn’t pure Arts sustain but a hybrid Buster burst with Arts sustain support. Since there aren’t any notable Quick supports on the same level as the current Buster supports, this would make it very difficult for a Quick-NP team to compete unless you have the best …
Read More »[F/GO] NP Damage Comparisons V2 (now with Grail Ascensions)
Full Spreadsheet: Spreadsheet (Read-only): <a href="https://1drv.ms/x/s!AsJUXPv8T0aZxLIjEENmjCznGfx4-A “>https://1drv.ms/x/s!AsJUXPv8T0aZxLIjEENmjCznGfx4-A Spreadsheet (Public editable): <a href="https://1drv.ms/x/s!AsJUXPv8T0aZxLJNLwv3gZjKO1EZbQ “>https://1drv.ms/x/s!AsJUXPv8T0aZxLJNLwv3gZjKO1EZbQ Servant data: <a href="http://fate-go.cirnopedia.info/servant_all.php#nav “>http://fate-go.cirnopedia.info/servant_all.php#nav Damage calculation formula: <a href="http://blogs.nrvnqsr.com/entry.php/3309-How-is-damage-calculated “>http://blogs.nrvnqsr.com/entry.php/3309-How-is-damage-calculated Changelog: 2016-08-22 Added summer event part 2 servants 2016-08-15 Added summer event part 1 servants Separated regular and grail ascended charts Added in defence debuff modifiers Fixed NPSP calculations (super effective multipliers weren’t being calculated correctly) …
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