After tons of work into adding new features and optimizing to reduce/remove lag and increase framerate, Beats 1.5b is finally ready! Beats 1.5b has TONS of new features, as described in the Changelog. Some of the most important features include: osu! Mod and scroll up game modes various new tapbox layouts much, MUCH faster now and with less lag (even faster than 1.3b!) lots of nifty shortcut buttons on the main menu Russian, Dutch, and Italian translations (looking for translators, see here) Not sure what this new “osu! Mod” game mode is all about? Check it out in the new …
Read More »Beats osu! Mod Work in Progress
One thing I’ve noticed many of my users requesting/mentioning is support for osu! files or a separate osu! port/clone all together. I’m a big fan of rhythm-based music games (mostly StepMania, Beatmania IIDX, and DJ Max) but I actually haven’t tried much osu! style games (I tried Elite Beat Agents a few times on a friends’ DS but thats the extent of things). After downloading the latest version of osu! and trying out a few beatmaps, I convinced myself that modifying Beats some bit could definitely lead to a new Ouendan-style gameplay. Eventually, I could make a proper, full-fledged osu! …
Read More »[FW-NA] PIGuild Singles PvP Tournament
(Direct download) Forsaken World North America (Closed Beta 2) PvP Tournament – PIGuild Singles PvP Tournament. 2011-01-09 Singles PvP Tournament, sponsored by PIGuild. Captured by Moonlite, lvl 40 marksman (loli). Background music is “Faces” by Ashley Wallbridge & Andy Moor feat. Meighan Nealon from Armin van Buuren’s A State of Trance Episode #483, followed by “My Blood” by Ashley Wallbridge feat. Meighan Nealon. Forsaken World Forums: http://fw-forum.perfectworld.com/showthread.php?t=75251
Read More »Beats 1.4.2b
Small update with a fix for the rotate-reset issue as well as a link to the new gameplay video: Beats 1.4.2b – Changeset [237] – fixed a rotation-restart issue – gameplay video link in Info settings category And here’s the new gameplay video! (The Demo page now links to this video while the Tutorial page links to the old tutorial video.) (Direct download) As always, if you find any other pressing/immediate bugs or would like to help out with testing (particularly the lag and touch-screen issues some users are reporting), please PLEASE contact me (Keripo) via IRC or MSN (see …
Read More »Beats 1.4.1b
There were tons of positive feedback on Beats 1.4b as well as numerous requests and suggestions for a new release. While we are already working on the next major release (Beats 1.5b), here’s a small update with a few minor fixes and tweaks that were most demanded based on Beats 1.4b feedback: Beats 1.4.1b – Changeset [233] – orientation-based main menu layout – re-added adjustable Accuracy Level setting – reverted accuracy weightings to 1.3b’s scheme – fixed multi-touch install restriction? – fixed minor notetype parsing issue – fixed a few odd crashes With Beats 1.4.1b, the installation/disappearing-from-the-Market issue some users …
Read More »hypup
For the PennApps Mobile 2011 hackathon, I teamed up with fellow STWingers/classmates/friends Albert Kwon, Gianni Chen, and Seth Shannin to form Team CJT and create the Android app, “hypup”, described by Seth as “Stumbleupon, but for local events.”. The official description was as follows: “HypUp aims to present a previously unexplored paradigm in social networking. While services like Facebook and foursquare approach social networking through people and locations respectively, we decided to try a different approach. HypUp is an event-based look at social networking.” The app went through many revisions, feature additions, and changes and we managed to just finish …
Read More »[FW-NA] Keeping It Classy
[KGVID]http://keripo.com/static/gaming/fw/videos/%5bFW-NA%5d%20Keeping%20It%20Classy%20-%20Forsaken%20World%20CB2%20PvP/FW%20CB2%20PvP%20-%20Keeping%20It%20Classy.mp4[/KGVID] (Direct download) Forsaken World North America (Closed Beta 2) PvP/Guild Wars – Keeping It Classy. 2010-12-06 RageQuit vs “Wicked” (fake war they declared on us), 2011-01-02 RageQuit vs Wicked, and 2011-01-03 RageQuit vs Classic. Captured by Moonlite, lvl 40 marksman (loli). Background music is “As The Rush Comes (Armin Van Buuren’s Universal Religion Mix)”, remixed by Armin Van Buuren, original by Motorcycle RageQuit Inc: http://rqclan.com Forsaken World Forums: http://fw-forum.perfectworld.com/showthread.php?t=74791
Read More »[FW-NA] Rake of Fury
(Direct download) Forsaken World North America (Closed Beta 2) PvP/Guild Wars – Rake of Fury. 2010-11-26 RageQuit vs XIII, 2010-11-26 RageQuit vs Primal Instincts, and 2010-11-27 RageQuit vs Primal Instincts. Captured by Moonlite, lvl 3x marksman (loli). Background music is taken from Armin van Buuren’s A State of Trance Episode #483 The focus of this video is the marksmen’s AoE skill “Rake of Fury”. As pointed out in the end of the video, AoEs played a large part in mass PvP. If you’re a marksmen, I advise you to go down the fire tree for Rake of Fury which has …
Read More »[FW-NA] The Zerg Effect
(Direct download) Forsaken World North America (Closed Beta 1) 2010-11-12 PvP – The Zerg Effect. RageQuit and Condottieri from Godlike Alliance vs Immortals, PIGuild, Aurora, and a few others. Captured by Moonlite, lvl 30 marksman (loli). Background music is Black Lagoon’s TV OP “Red fraction” by MELL, followed by “Falling Down (The Prodigy Version)” by Oasis. First half was recorded at “half-size” but second part I remembered to switch my FRAPS settings back to “full size”. The focus of this video was really the zerg effect, in which case our opponents strongly outnumbered us in all instances but we still …
Read More »[FW-NA] Testing Open World PvP
(Direct download) Forsaken World North America (Closed Beta 1) 2010-11-12 Testing Open PvP. Captured by Noblesse, lvl 30 human lightning mage. Background music is “Hands / GARNiDELiA*” by toku, vocals by MARiA, from the music circle Headphone-Tokyo. Not really 720p quality capture since I didn’t have my external hard drive ready so I only FRAPS’d at half size. FW-NA CB1 just raised the lvl cap to 30 so it was a first-time open PvP experience for many of us. Still getting use to the targetting system as well as the non-rotating mini-map (I wish they used dots like PW instead …
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