For the PennApps Mobile 2011 hackathon, I teamed up with fellow STWingers/classmates/friends Albert Kwon, Gianni Chen, and Seth Shannin to form Team CJT and create the Android app, “hypup”, described by Seth as “Stumbleupon, but for local events.”. The official description was as follows: “HypUp aims to present a previously unexplored paradigm in social networking. While services like Facebook and …
Read More »Beats 1.4b
After almost two months of development, Beats 1.4b is finally released! There has been MANY improvements and changes, based on your feedback, and plenty of new features to check out as well!
Read More »Beats 1.3b
An update based on some user suggestions. And before you ask, no .dwi support isn’t here yet, but its being worked on and definitely will appear soon. And no reverse play, leaders board, or any of those other major things on my To-Do list. Good news though is I figured out what was causing all those crashes with certain .sm …
Read More »Beats 1.2b
A quick update with a few changes that'll hopefully fix a lot of crashes and make your gameplay experience a lot better ; 3 Going through the crash reports, I quickly realized that there were a lot of bugs that involved simple fixes, or, in the case of .sm file parsing, simple error catches. I admit, the current .sm compatibility …
Read More »Beats 1.1b
The first release was a surprising success, with a lot, lot more downloads and feedback than I ever expected for my very first Android app. Obviously people want StepMania/DDR for their Android phone – and thats exactly what they'll get! In 1.1b are a handful of new settings that I've added based on user feedback (a developer that listens, yay!) …
Read More »Beats 1.0b
After almost a month of cracking out code (spending numerous sleepless nights using over the Google API) and weeks of closed beta testing, “Beats, Advanced Rhythm Game” is finally out for Google Android! Beats is a clone of the popular cross-platform rhythm game/engine StepMania, which is most well known as a simulator of Konami’s popular arcade game Dance Dance Revolution. …
Read More »Project ZeroSlackr (Stable Snapshot)
Project ZeroSlackr is based around the ZeroSlackr Framework, a highly customized, user-friendly iPodLinux system/installation targeted at new users. The project maintains and integrates numerous applications and packs created by the iPL community. Installation of iPodLinux through ZeroSlackr will not require a reformat of your iPod (i.e. you will be able to keep all your music and files). The ZeroSlackr Framework …
Read More »Loader 2 Boot Tune via Piezo!!!
After playing around with Loader2’s “ipod_beep”, I added a “boot tune” function to Loader 2 which plays back a .pzm file generated by the piezo maker module. The download below includes a modified loader.bin, a sample “boot.pzm” file (which Final Fantasy fans will recognize) and the patch file with the modifications (since Trac is down, as always). Use ipodpatcher to …
Read More »igpSP 0.9-2Xb K5 – GameBoy Advance Emulator
After doing source code diffs with Zaphod’s original gpSP port and zacaj’s later port, I did a full and proper re-port of the Exophase’s latest version of gpSP. My build uses iPod-specific code rewritten based on Zaphod’s changes and the iBoy source code and adds many features that can improve usage or offer emulation speed-ups. There are two versions: one …
Read More »[April Fools!] Installer 3.0-beta
This was an April Fools joke for April 1, 2008! Thanks for playing along! (For the curious, no Apple did not send any unexpected donations and no 2G/3G nanos and 6G classics have not and will not be hacked for a long time due to reasons outlined here, here and here.) After an unexpected, generous donation from Apple, a few …
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